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1. Multiple account control.... from one client !!! - in Player Features and Ideas Discussion [original thread]
Originally by: LiBraga Thoughts ? Metagaming = bad. Real friends = good.
- by Trebor Notlimah - at 2009.03.20 16:23:00
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2. November '09 patch, "Finishing What We Started" - in Player Features and Ideas Discussion [original thread]
Originally by: Learol eve will need a major re-write sooner or later, the database and physics engine its built around are ancient and going to keep holding the game back, we may see this happen one day, but it wont be for at least another...
- by Trebor Notlimah - at 2009.03.20 16:21:00
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3. Stuck in wormhole space going on 6th day - in Player Features and Ideas Discussion [original thread]
Do the honorable thing and kill yourself. (ingame ofc, because you're stuck in a wormhole)
- by Trebor Notlimah - at 2009.03.20 16:17:00
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4. Put fun in tarnsport sheps - in Player Features and Ideas Discussion [original thread]
Originally by: Jenny Spitfire Waht do yuo alle think if CCP put fun in tarnsport sheps.... This product and/or service is in no way associated with the Lone Star EVE Group
- by Trebor Notlimah - at 2009.02.17 00:47:00
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5. BEHEMOTH - T2 'Orca-class' ninja-mining vessel - in Player Features and Ideas Discussion [original thread]
This is a solo-pwn-miner. It'll never see the light of day. It Cloaks, It Comresses, It Probes, Perma-Tanks Rats, Its Got Vagabond Speed, ECM Brst Bonus, Drone Damage & HP Bonus ^^ After reading this, I hope you're just tolling...
- by Trebor Notlimah - at 2008.12.11 23:20:00
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6. The limits of Eve's Free-Form system - in Player Features and Ideas Discussion [original thread]
There are different sets of rules in MMO's just as there different sets of rules in fencing. If you dont like EVE (epee), go play WOW (foil). Theres a reason the two categories of fencing exhist today - different people find them interesting for d...
- by Trebor Notlimah - at 2008.12.09 05:32:00
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7. Player-controlled Deadspace Complexes! - in Player Features and Ideas Discussion [original thread]
Soudnds kinda like what they have planned for these 'hidden wormholes' coming out next year.
- by Trebor Notlimah - at 2008.12.04 19:02:00
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8. Shield Resist Rigs vs Armor Resist Rigs - in Player Features and Ideas Discussion [original thread]
Edited by: Trebor Notlimah on 04/12/2008 17:41:34 What about one of "CCP's Magical Economy Tricks" where two shield resist rigs can be combined into an armor resist rig? "Supply and Demand Right"? ^^ This was a joke - thanks for the quick ans...
- by Trebor Notlimah - at 2008.12.04 17:35:00
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9. Shield Resist Rigs vs Armor Resist Rigs - in Player Features and Ideas Discussion [original thread]
Title says it all: Anti-EM Screen Reinforcer I (+30% EM Shield Resist): 3M-4M ISK Anti-Explosive Pump I (+30% Explosive Armor Resist): 18M-19M ISK Just looking at the above, don't you think the armor resist rig needs a little love? Perhaps a red...
- by Trebor Notlimah - at 2008.12.04 16:08:00
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10. CCP Zulupark's answer to roaming PVP - Shooting stations and POS? - in Player Features and Ideas Discussion [original thread]
Edited by: Trebor Notlimah on 28/10/2008 19:44:49 Originally by: Eluhaf - Make it so moon mining arrays (don't know specifics as I haven't managed POSes) so that they can be attacked, and robbed of significant isk of materials The...
- by Trebor Notlimah - at 2008.10.28 19:42:00
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